Friday, 24 February 2017

Understanding of the Convention of the Real Media Texts

Real media texts are essential in influencing both my AS and A2 productions. They enabled us to understand what was needed to create the genre codes and conventions of our choice and also gave us inspirations for our final productions. For our final productions, my group and I produced a Film Noir film opening called ‘A Dame with Clue’ in AS and a promotional package with a music video to the folk genre song ‘Family’ by ‘Catey Shaw’. The use of real media texts was developed on the transition through the two years from AS (Year 12) to A2 (Year 13).
At AS we completed research into real media text film openings by watching them on YouTube and Vimeo. These films we classic film noir films such as ‘The Maltese Falcon’ and ‘The Third Man’. This enabled us to learn of and follow the traditional genre codes and conventions of this genre and therefore create a narrative that would fit this genre, with the female (Dame) in distress, she is the main female protagonist, in a dark street lit urban setting, making her way to the detectives’ office who is the main male protagonist, with a case which he excepts. Also when watching ‘Laura’ it enabled us to learn that our female protagonist, should come across as mysterious and tempting, therefore inspired our slow reveal of the ‘Dame’ character. Along with this we also watched more neo-noir film openings on Art of the Title, including ‘Drive’ and ‘Sin City’ which inspired our titles, to involve more colour at the start, hence our gradient of colour removal in our first title, to create the more modern feel to the genre and suggest the mystery which is about to take place. As when we were inspired by a film opening at AS, we almost copied what took place, it caused our final production to be heavily influenced and dependent on real media texts.
At A2, due to the fact that we were creating a promotional package including a music video, the research into real media texts was much more extensive compared to the year before. We persisted to still use YouTube and Vevo to watch similar genre videos, of folk/folk-pop music, which included Ellie Goulding’s ‘Your Song’ and Gabrielle Aplin’s ‘Power of Love’. However, compared to last year, we realised that at A2, there were multiple different ways in which we could interpret a single media text (a song in this case), showing that there was not necessarily straight forward codes and conventions that needed to be included to be considered from that genre. With ‘Power of Love’ all taking place in the same location and place, but ‘Your Song’ and ‘Please Don’t Say You Love Me’ taking place in a variety of locations. Also throughout A2 research we were continuously further looking for ways in which we were able to make our artist different and unique to others in the music industry, which we did not want or have to do in AS. This explained why for A2 research we also looked at videos in the pop and rock genres, such as Coldplay’s ‘Charlie Brown’ and Jessie J’s ‘Bang Bang’, which showed us that the use of Thought Beat’s and bright colours is extremely common as a way of making music videos more exciting and gripping. This explains why we decided include these features in our music video. Along with the use of other music videos, we looked into other types of real media texts for inspiration which we didn’t do for AS research. This included looking at social media such as ‘Instagram’ where the logo uses a polaroid camera and this shows how our teenage target audience enjoy the theme of photography at the moment. Therefore, this suggests the inspiration of the use of camera flashes and the photo album at the end to link it all together, which we used throughout our music video. This displays how at A2 in Year 13, the use of real media texts was more developed, whilst still using the basic conventions of music videos, such as varying shot types, more cuts and no need to have a chronological narrative.
Along with that more real media text research was completed for A2 due to the promotional package aspect of the Year 13 course, meaning we also had to produce ancillary products of a DigiPak and a Website. We discovered that for websites by using Jasmine Thompson’s Website, it was important for it to be easily accessible and interactive, which was shown in the live link of the Instagram. This inspired us to include this live link of our artist’s Instagram account on our ‘Connect’ page. We further included the traditional, ‘Tour’ pages and ‘Shop’ pages that were displayed on multiple same genre websites including Ellie Goulding’s Website and Carrie Underwood’s website. This gave the audience the opportunity to purchase tickets and merchandise. For the tour, we looked at similar fame sized artists’ tour posters, for example The Vamps when they first ever went on tour, and looked into where they performed, one example was the ‘O2 Indigo’ which is where we decided to place one of our concerts.
The DigiPak was also influenced by real media texts, from looking at previous debt DigiPak and album covers, including Ellie Goulding’s ‘Lights’ and Birdy’s ‘Birdy’. We discovered that the front cover should reveal to the audience clearly who the artist is, especially in the debt cover as many will not know who the artist is yet, thus creating a star identity. Therefore, this is what we applied to our DigiPak front cover. Creating these ancillary text products was not something we had to consider for AS, as synergy was not needed since we only had one product. However, at A2, synergy was vital and for our cross media branding, we took inspiration and researched the campaign, which was run by Ellie Goulding using blurred lights on all three products. This inspired our use of travel throughout, with the use of the tube map and letter stamps in our video, Digipak and footer of our website.

In conclusion, real media texts played a vast part in our understanding of what is expected in professional products. Without them our AS production would have been near to impossible. However, by A2 we used our real media text research in a more advanced and developed way, as rather than guiding us as to what to do, it was used more as inspiration to help us make our artist more unique and therefore making both our final products more professional.

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